Saturday, April 2, 2011

Check out WOW Papercrafts

I don't have the patience .. but kudos to the people that put time into these amazing crafts!  link to the blog ----->  http://wowpapercraft.blogspot.com/2011/03/crawling-claw-pet.html           !!! Also, check out our recent post below :D                            

First Post! Bits from the Latest Patch 4.1 .. enjoy

Resilience scaling may change pvp gemming and enchanting a bit for characters that have a decent amount of resilience.  Now that returns are linear instead of exponential, it may not be the best option to keep stacking resilience for some classes once you get past 32.5%.  I've never been a big fan of stacking pure resilience,  it's always good to pick up some damage once you get your survivability high.

Finally resurrection spells can be used by targeting the party/raid frame.  No more corpse hunting.  There were far too many people that released their spirit even if the group isn't even going to wipe.

Blizzard finally nerfed "We had it all along *cough*, I hope all of the whiners and complainers on the Achievement forums are happy...  Yes it is an extremely RNG dependant achievement, but there are already a multitude of others that require a certain degree of luck.

Death Knights:
Dark Simulacrum now works on even more dungeon spells.  If you aren't using this spell already you need to start, its potential is staggering.  This is the sole reason I want to level my death knight up to 85.
Death Strike self healing threat being removed will hurt AoE threat a tad, but I don't think it will have a serious impact.
Another move to standardize all classes, Dk's now get a battle res (Raise Ally), this will share the battle res cap of rebirth and soulstone, so use it wisely.
Blood of the North change will simply frost dks' rotation, blood strike will now be obsolete for them, just replace it with more obliterates or howling blasts depending on number of targets.
Howling Blast + Frost Strike buff = yay slightly more damage, this may help close the tiny gap between unholy and frost at endgame.
Desecration not prossing on immune targets won't change much
Druids:
Some major buffs to bears this time around. Lacerate + Swipe + Thrash all getting decent sized damage buffs.  AoE tanking will go back to the mindset of swipe spamming with eh 3 second cool-down, not that I have anything against it.
Feral Swiftness buffed to allow stampeding roar and dash to break movement impairing effects.  It's an alright compromise from the previous nerf of not allowing shape shifting to break movement impairing effects.
Starsurge damage reduced....cause moonkin were overpowered....

Hunters:
Multishot damage increase by 250%,
Pet happiness is no more. It was a tedious mechanic from day one...good riddance.  No more having to feed you pet or worrying about it running away if it hates you.  You can now abuse the pets as much as you want.(muahaha)
Glyph of Greater Proportion increases the size of your pet slightly


*Note this is just some of the patch